android assign a drawable dynamicaly to a imageview

I have an array of drawables, that I would like to change by my own timer to a imageview. (i tried the other option with xml and setBackgroundResource, but does not work for me as I have hundret of pics and always got memory problem as it looks android assign already the whole memory for all pics at once. (just in this demo i shorted it to 4 images)

Ok, so first i make my array

private static int[] draws = { R.drawable.frankiearmevor_0001, R.drawable.frankiearmevor_0002, R.drawable.frankiearmevor_0003, R.drawable.frankiearmevor_0002 }; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); imgView = (ImageView) findViewById(; // create timer Timer updateProgressTimer = new Timer(); updateProgressTimer.scheduleAtFixedRate(new TimerTask() { @Override public void run() { myloop(); } }, 0, 150); } int mycounter; public void myloop() { mycounter++; if (mycounter > 4) mycounter = 1; imgView.setImageResource(draws[mycounter-1]); String hallo; hallo = "now: "+mycounter; Log.d("1",hallo); }

when I assign only a fixed image: imgView.setImageResource(draws[2]); it shows that fine and I see also my thread is logged fine, but when I exchange the fixed resource draws[2] into a dynamic draws[mycounter-1] .. i just get a black screen, no error, nothing.

what to do, so i will show the images :)

thx chris

EDIT: 22. August:

I tried now with the comment I got, it compiles fine, but somehow there is an error i guess.. it crash:

imgView = (ImageView) findViewById(; Timer updateProgressTimer = new Timer(); updateProgressTimer.scheduleAtFixedRate(new TimerTask() { @Override public void run() { //myloop(); (new Runnable() { public void run() { mycounter++; if (mycounter > 10) mycounter = 1; imgView.setImageResource(draws[1]); //imgView.invalidate(); String hallo; hallo = "now: "+mycounter; Log.d("1",hallo); } }); } }, 0, 150);

-------------Problems Reply------------

The ImageView update should happen on the UI Thread...

Refer this answer. The TimerTask runs on a different thread, so you've to use the to update the UI Component.

Are you sure you need to update the Component every 150ms? That's very expensive.

Good Luck.

Category:android Views:0 Time:2010-08-21
Tags: android

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